Senior Unity Engine Game Developer – C#, C++ – Live and Work in New Zealand

Posted On: January 6th, 2017    Job Type: Part Time    Job Location:

This role is based in New Zealand. For the right person, the company is willing to assist in visa sponsorship. This is a Unity focused role with a strong emphasis on engaging gameplay experiences. This role As a Senior Unity Developer you love to collaborate with developers and designers to build beautiful, functional games in the realm of Virtual and Augmented realities. Knowledge of how Unity’s input and event systems interact with native touch events will be useful.

Required Skills:
— Experience building games using Unity Engine (Minimum 3 years)
— C#, – C++, Unity 3D game engine – Minimum 3 years
— Own and complete core client-side technical features
— Execute Unity-related items such as animations, UI effects, audio
— Work with artists and other team members to determine optimal formats, scales, pipeline improvements, and other elements for asset export to Unity
— Levelling up in location based development
— object-oriented design and maintainable code principles
— understanding of smooth and positive player experience
— new input methods
— rendering techniques
— level design concepts
— character behaviors and animation
— character control & input
— Responsible for the production of high-quality, maintainable code.
— Know how to work in a SCRUM agile methodology
— Strong understanding of SVN or related version control software
— Expert at importing and manipulating art assets in Unity Game engine

What’s special about working with this team:
This team knows when to work hard and when to play hard. The company believes in putting its people first and right from the CEO to the most junior developer you will see there is an open book policy where everyone is equal. Each Friday lunch is provided and if you like flexibility, the ability to work in a modern office and yet have freedom to be your individual self then let’s talk and make this happen.

Email:
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