Software Engineer, VR

Posted On: November 3rd, 2017    Job Type: Part Time    Job Location:

Littlstar is looking for talented, creative, and thoughtful VR engineers to join our growing team of innovators and mad scientists changing the way the world interacts with VR, AR, and immersive content. You will have a leading role in the development of our VR applications, implementing beautiful and immersive user interfaces, maintaining best engineering practices, and paving the way for how users interact with immersive content on multiple devices and headsets.

In this role, you’ll work closely with folks who are open source obsessed, command-line junkies, and trying to push the boundaries of immersive media.

What you’ll do
Collaborate closely with other engineers and designers
Implement features for applications running on several of the cutting edge VR devices available on multiple platforms
Implement cutting edge features that will change the way people experience VR
Become a highly valued member of our growing team
Work from our amazing office in New York City
Write well documented, maintainable, and clean code that can be scaled and reused across many projects

Who you are
Proficient and passionate about writing quality C# code
Able to create and maintain clean code using OOP best practices and patterns
Have shipped at least 2-3 applications or games with Unity3D
Experience with writing native plugins for Unity3D (Java, Obj-C, C++)
Familiarity with 3D Interfaces and 2D Canvases

Nice to haves
Prior Augmented or Virtual Reality experience
Experience with Windows Universal app generation
Experience with Xbox Universal app generation
Knowing your way around Unreal Engine 4 or similar game engines
Experience with ffmpeg and/or basic video encoding and decoding knowledge

Littlstar is an equal opportunity employer. We value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

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