Games Developer (Art, Graphics and Rendering)

Posted On: August 21st, 2018    Job Type: Part Time    Job Location: ,

We’re looking for a programmer with graphics and rendering expertise who enjoys working with Tech Artists and the Art team primarily on visual challenges but also willing to collaborate and work on a mix of programming challenges.

Key Responsibilities:

-Research, formulate and implement rendering and other techniques to realise artists creative vision in-game
-Collaborate with artists, technical artists and engineers, agreeing approaches and work split
-Assist the artists with the creation of best-in- class environments and visual effects within technical requirements
-Ensure techniques and implementations achieve optimal results for mobile and console, perform well and meet the projects engineering standards
-Profile, maintain and optimise rendering, pipelines, lighting and shading components of a game
-Develop core rendering tools, feature and engine components to required coding standards
-Assist in ensuring art pipelines and asset sets are scalable and account for production and live ops constraints
-Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
-Responsible for performance of features on multiple platforms

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