Character Generalist

Posted On: May 16th, 2019    Job Type: Part Time    Job Location:

We are seeking an experienced and agile individual to join our team as a Character Generalist in Culver City, CA. In this role, you will be working with a team of artists and software developers to help bring creative visions to life. The job will require a varied approach that will change as projects evolve.
The Ideal Candidate will have:

• 1+ years of experience creating character rigs
• 3+ years of experience creating character animation for games
• Strong proficiency in Maya
• Strong proficiency in ZBrush
• Strong understanding of animation cycles
• Experience using Unity 2017
• Strong understanding of PBR
• Strong understanding of Photoshop/Illustrator
• BS in Game Art or Work Experience equivalent
• Must be willing to work onsite

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